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- ' Tile maps
-
- CavernData:
- data 64, 16
- data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
- data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13,2,2,2,2,2,2,2,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
- data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13,2,2,2,2,2,2,2,2,2,2,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
- data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13,2,2,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1
- data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13,2,2,2,3,1,1,1,1,1,1,1,1,1,1
- data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13,2,2,2,2,2,2,3,1,1,1
- data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,6,11,0,0,0,0,0,0,0,0,12,6,6,6,6,6,6,6,6,11,12,6,6,6,6,6,6,11,12,6,11,0,0,0,0,0,0,0,13,3,1,1
- data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,5,1,7,11,0,0,0,0,0,12,6,5,1,1,1,1,1,1,1,1,7,5,1,1,1,1,1,1,7,5,1,8,0,0,0,0,0,0,0,0,4,1,1
- data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,5,1,1,1,7,11,0,0,0,0,4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,8,0,0,0,0,0,0,0,12,5,1,1
- data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,5,1,1,1,1,1,8,0,0,0,12,5,1,1,9,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,10,12,6,6,6,6,6,6,5,1,1,1
- data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,1,1,1,1,1,1,7,11,0,0,4,1,1,9,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,1,1,1,1,1,1,1,1,1,1
- data 0,0,0,0,0,0,12,6,6,6,11,0,0,0,0,0,0,12,5,1,1,1,1,1,1,1,8,12,6,5,1,1,7,11,0,0,0,12,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,5,1,1,9,2,2,2,2,3,1,1
- data 0,0,0,12,6,6,5,1,1,1,7,11,0,0,0,12,6,5,1,1,1,1,1,1,1,1,7,5,1,1,1,1,1,7,6,11,0,13,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,10,0,0,0,0,4,1,1
- data 6,6,6,5,1,1,1,1,1,1,1,7,6,6,6,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,7,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,5,1,1
- data 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,3,1,1,7,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,11,0,0,0,0,0,4,1,1,1
- data 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,10,13,2,2,2,2,2,2,2,2,2,2,2,2,2,3,1,1,1,1,1,1,8,0,0,0,0,0,4,1,1,1
-
- SpaceData:
- data 10, 10
- data 2,2,3,1,2,1,1,3,2,3
- data 3,3,2,3,2,3,2,3,2,2
- data 3,1,2,3,3,4,3,2,3,3
- data 2,1,4,2,5,3,3,1,2,1
- data 2,3,2,3,3,1,2,3,3,3
- data 2,2,2,1,2,2,3,1,3,2
- data 3,1,3,1,2,2,2,2,1,3
- data 2,1,2,4,1,3,2,3,2,3
- data 2,2,3,2,3,3,2,3,3,1
- data 3,2,1,2,3,2,1,2,2,1
-
- ' Data
-
- dim &cavernTiles ()(), &spaceTiles ()(), &tiles ()() ' Tile maps
- dim cavernTextures (ImageStripFrames ("data\CavernTiles.png", 32) - 1) ' Sprite sets
- dim spaceTextures (ImageStripFrames ("data\SpaceTiles.png") - 1)
- dim cavernTileMap, spaceTileMap ' Sprite objects
- dim x, y, xSize, ySize, i
-
- ' Subroutines
-
- goto Start
-
- LoadTiles:
-
- ' Read grid size
- read xSize, ySize
-
- ' Allocate 2D array. 0 - (xSize-1), 0 - (ySize-1)
- alloc tiles, xSize - 1, ySize - 1
-
- ' Read in data
- for y = 0 to ySize - 1
- for x = 0 to xSize - 1
- read i
- tiles (x)(y) = i
- next
- next
- return
-
- Start:
- ' Load textures
- cavernTextures = LoadImageStrip ("data\CavernTiles.png", 32)
- spaceTextures = LoadImageStrip ("data\SpaceTiles.png")
-
- ' Load tile maps
- reset CavernData: gosub LoadTiles: &cavernTiles = &tiles
- reset SpaceData: gosub LoadTiles: &spaceTiles = &tiles
-
- ' Create tile map objects
- TextMode (TEXT_BUFFERED)
-
- cavernTileMap = NewTileMap (cavernTextures)
- SprSetTiles (cavernTiles)
- SprSetParallax (true)
- SprSetSolid (false)
- SprSetXRepeat (true)
- SprSetYRepeat (false)
-
- spaceTileMap = NewTileMap (spaceTextures)
- SprSetTiles (spaceTiles)
- SprSetParallax (true)
- SprSetZOrder (400)
- SprSetXRepeat (true)
- SprSetYRepeat (true)
- SprSetScale (4)
-
- while true
- while SyncTimer (20)
- SprCameraSetPos (SprCameraPos () + vec2 (2, 0))
- wend
- DrawText ()
- wend
-